MORROW / FORMGarment development / demo

DEMO — fictional range. Local brief only, NOT SENT. No personal data is collected or transmitted.

PATTERN DESK

A garment is decided at the pattern, not the label.

Apparel development starts at the pattern desk, because the pattern is what every other number refers to. These four questions settle a pattern before a marker is made.

Which body
Chest, shoulder and sleeve lengths, because they grade on different steps
Which fit
Ease and balance, because two bodies of identical chest differ in both
Which fabric
Weight, grain and shrinkage, because a pattern for one is a pattern for that one
Which tolerance
Per garment rather than per nominal, because a run is screened at the ends

Where each decision comes from

Illustrative comparison — fictional example values
DecisionWhat it setsWhat it costs to get wrong
Grading stepsHow the run moves between sizesEnds of a run that are unwearable
EaseHow the garment sits off the bodyA garment that fits the measurement and not the wearer
Cap easeHow the sleeve sets into the armholeA gather at the shoulder or a pulled armhole
ShrinkageWhat size the garment is after its first washA run that screens on the flat and is a size out in wear
The expensive mistake.

Scaling a pattern instead of grading it. A single factor applied to every dimension makes the middle of a run correct and both ends unwearable, and the error is only visible once the ends are screened.

And the one that looks harmless.

A shrinkage allowance reduced by a millimetre. Nothing on the flat changes, and the garment is a size out after the wash it was always going to have.